The Legend of Zelda: Breath of the Wild: horse fights or dungeon puzzles in their new gameplay

When GameInformer published a few days ago its report on some features and novelties of ‘The Legend of Zelda: Breath of the Wild’, one of the aspects in which it emphasized was the possibility of having several horses at the same time if we house them in stables, having to take care of them as well.

The horses will not only be used to travel the Hyrule kingdom at a higher speed, but also to fight enemies from them. We can verify this fact in the new game play that GameInformer has published precisely related to the mentioned report that has made dedicated to the awaited game of Nintendo.

Thus we can observe Link driving a trident and spinning in the air, hitting his enemies with it while passing by his side. In addition, we can also jump into the air while riding on the backs of horses, which will make the combat run for a few seconds at a slower speed to aim more easily at enemies with our bow.

Another of the details that this game play shows us are the frozen zones of the immense open world that we will cross. There we will meet new types of monsters that will have to be defeated, but we can not stay in these places as long as we want, because Link’s endurance will not be good enough, and we will have a time limit to visit them before falling surrendered. Will we need special equipment for it?

Finally, the game play gives a quick review to some puzzles of the dungeons, having to use objects and elements of the environment to overcome them, without forgetting that we can complete them in the order we want or also skip them. This will depend on the bravery of the players.

Soon we won’t need to watch any more videos, and we’ll be able to tour Hyrule on our own when ‘The Legend of Zelda: Breath of the Wild’ goes on sale on Wii U and Nintendo Switch on March 3, in just 16 days.

The Legend of Zelda: Breath of the Wild is finally in the gold phase

It has taken his years and his many delays but finally the development of ‘The Legend of Zelda: Breath of the Wild’ has come to an end. It was already official that it would go on sale on March 3rd for Wii U and Nintendo Switch, being one of its star titles from its launch catalogue, so it’s good to know that Nintendo will be celebrating the day it set out to publish it.

The gold phase means that all that’s left is to produce the mass copies of the game for distribution in stores around the world. The curious thing is that the announcement was not made by Nintendo itself, but Yasuyki Honne, one of the developers of Monolith Soft, at a party attended by members of the company to celebrate that the title is already finished.

The reason that Monolith Soft was present at this event is because it helped Nintendo create the open world that will be presented in this issue, as they are experts in designing scenarios of this kind as we saw at the time with ‘Xenoblade Chronicles’ or ‘Xenoblade Chronicles X.’ The reason why Monolith Soft was present at this event is because it helped Nintendo in the creation of the open world that will be presented in this issue, as they are experts in designing scenarios of this type as we saw at the time with ‘Xenoblade Chronicles’ or ‘Xenoblade Chronicles X’.

There are only 23 days left to enter once again into this mythical saga with ‘The Legend of Zelda: Breath of the Wild’, one of the most awaited games of recent months and which is raising more expectation. Nintendo wants to give everything for everything and that’s why it has even prepared a couple of special editions. Will it meet the expectations it’s generating? In less than a month we’ll find out once and for all.

The Legend of Zelda: Breath of the Wild Announces March 3 with its Most Impressive Trailer

Nintendo Switch’s eagerly awaited presentation ended with a golden finale, such as ‘The Legend of Zelda: Breath of the Wild’. What remained to be known was the date on which it would go on sale, especially if it would be part of the launch catalog of the console or not and finally the big N has confirmed that yes, on March 3 will be on sale in stores.

Link’s new adventure will be the perfect way to launch the console from day one. To fool ourselves, ‘The Legend of Zelda: Breath of the Wild’ aims to be one of the best titles we see this year and so less than two months we will receive it both in Nintendo Switch, as in Wii U.

On the occasion of the announcement Nintendo has published a new trailer, but not just any, because it is undoubtedly the most impressive we have seen so far. For almost four minutes they give us more details about the plot it may have and it seems that the mysterious girl we have seen in the last video will be Zelda.

It’s hard to say when ‘The Legend of Zelda: Breath of the Wild’ will be set chronologically in the history of the series, but it looks like it will make us live a moving and powerful story. Next March 3rd we’ll be out of doubt. Until then, we invite you to watch the wonderful trailer that came to light a few minutes ago.

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The Legend of Zelda: Breath of the Wild: GameInformer reveals a wealth of details about his world and dungeons

In just 23 days we will be touring the immense open world of ‘The Legend of Zelda: Breath of the Wild’. There’s nothing left for us to see with our own hands what this new and awaited delivery for Wii U and Nintendo Switch will do to us.

Although in the last few weeks many details have been coming up on the net, now that the game is in the gold phase, that is to say, its development has finished, so rightly so. Thanks to the latest issue of the American magazine GameInformer, we have been able to learn a great deal about many aspects of the game.

Of course everything that you read next can contain spoilers, so if you are one of those who want to arrive on March 3 without knowing practically anything about this new Link adventure perhaps it is recommended that you close this tab. Otherwise, if you’re one of those who can’t take it anymore, then we invite you to read on below.

The creation of the open world and its possibilities

Because it’s a world so different from any we’ve seen in another title in the series, Nintendo had to think carefully about how to create it. To do that, on other occasions, it would take different areas and join them together. Instead, in order to bring this gigantic map to life, he first decided what had to be placed in each area and then selected 300 developers and formed groups to work on specific sections.

In the demo they had the opportunity to play they started in a place called Serenne Stable, which belongs to a character called Yammo. Here Link will have the option of using a bed to rest, something we haven’t seen in any other game in the saga. Lying on Link’s bed will bring you back to life, but you can also pay for a more comfortable bed that will give you extra yellow hearts that will disappear if you are hit in combat.

The stables will also serve to give shelter to the horses that we are obtaining, pending to find out if this will have anything to do with how to get Epona, the well-known mare of Link, whose presence was confirmed days ago. Each stable will belong to a different character and will be spread all over the world. In addition, there will also be merchants in them, such as Terry, and other characters with whom you will be able to interact.

One thing we already knew is that in ‘The Legend of Zelda: Breath of the Wild’ we will witness a cycle of day and night. To make time go faster we can create a campfire. On the other hand, there will be times when the weather changes, causing results that will affect the world, such as the fact that there won’t be any characters outdoors if it starts raining.

As if that wasn’t enough, the rains could produce storms with which special care will have to be taken, since the rays that fall from the sky will be able to kill Link, something that will be easier to happen if he carries some piece of metal, either weapons or shields, although they can also be thrown at enemies.

Regarding the difficulty will vary depending on where the player is, with more complicated areas than others to which you can return later when you are stronger. During the trip more than 100 sanctuaries will be visited and there will be an object that will allow to identify them, which will cause that they become a point of rapid transport. Spiritual orbs will also be hidden in the sanctuaries and will be used to exchange them for unknown objects.

Horses will be of great importance, since, as we have previously indicated, several can be held at the same time. It will be important to take care of them and show them affection and loyalty, as these actions will lead to an increase in their statistics. However, we will have to be careful with enemies as we travel the world on their backs, because our adversaries will be able to kill them.

As for Link’s statistics, his energy meter will be reduced every time he runs, glides through the sky, or climbs mountains. However, this meter can be improved in some way that has not been revealed so far. Our protagonist will also be able to use his shield to surf with him or chop rocks that will be sold in exchange for rupees or to create other materials. so that nobody gets lost by the map there will be more than a hundred symbols available, including swords, shields, bows, stars, chests, etc., that will be placed to mark areas of interest, like any in which there is a special weapon. These, for example, will have different styles of animation, but there won’t be one that makes us invincible.

And Zelda could not be absent among all these details. Nintendo says he was the hardest-to-design character. The other great protagonist of the adventure will be able to get angry with Link and scold him and from what we’ve seen so far it seems that his appearance will be more relevant than in other deliveries.

Dungeons and their changes to keep in mind

The dungeons are a must in any ‘The Legend of Zelda’ and ‘Breath of the Wild’ is no exception. The one GameInformer played in was constant motion, being able to manipulate it with a great mechanism with which players will have to use their ingenuity to do so.

The dungeons at no time will have a linear follow up and there will be the option to complete them or jump them, depending on what each one wants, to go straight to the fight against Ganon.

Returning to the dungeon, it will be covered by a kind of evil substance that will damage Link if he touches it. Luckily it can be destroyed, although it will be necessary to find and attack the eyes that cover it. And in case someone misses the Seikah Whiteboard, it will serve as a map and also as binoculars, among other options.

One of the most characteristic is that the board will allow to visualize a 3D model of the dungeon map. Thanks to this opportunity it will be possible to move blocks and place them in other parts to open new roads that are not accessible in any other way. At the same time, there will be a voice that will indicate to Link that he must accede to some terminals that are distributed by all the dungeon and marked in the map.

What is missing is that apparently in the dungeons, or at least in this one, there are no chests with their characteristic saga music, just as there are no important objects or the mythical witch. At least the dungeons will be easier to overcome.

But what would a dungeon be without its corresponding final boss? In the case of this one that played GameInformer the main enemy that had to be defeated is one called Wind Blight Ganon, a part of Ganon itself that is a giant faceless beast and uses a gun-shaped weapon to attack, with which it is able to create tornadoes and shoot projectiles.

As you can see, it’s been an enormous amount of information that’s come to light, but there’s still plenty of detail to be known and discovered, something that will be possible from 3 March when ‘The Legend of Zelda: Breath of the Wild’ goes on sale worldwide for Nintendo Switch and Wii U.

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What happens with horses in Red Dead Redemption 2

There’s a crossroads in Red Dead Redemption 2 that makes horses burn.

Red Dead Redemption 2 is a great game, no doubt, but no matter how hard the Rock star development team has worked for years to polish everything to the max, it’s understandable that in a title of these characteristics and dimensions some bug or other has crept in. In this case, there is a cursed crossroads capable of making the horses that pass through it burn.

Watching the following video, it’s as if at that point on the map there was an invisible fire that no one can see, neither the NPCs nor us, and that causes the horses to spontaneously combust as they enter. Here you can see it:

There are more videos from other users who have also fallen into this particularly rugged involuntary trap with no idea what was going to happen.

The area in particular, as you can see in the videos, is a crossroads of three roads that are located between Rhodes and South field Flats. We leave the point marked in the following image so that you can avoid it and not end up with your horse in flames. Or if you want to approach keeping a safe distance and see how others are falling. I’d say it’s cruel if it wasn’t because they’re just polygons (we don’t wish any animal harm, of course):

Red Dead Online creates confusion among its players when hundreds of dead horses appear in points of the map

This particular horror story begins with the numerous glitches and bugs that have made villages and horses disappear from the Red Dead Online map. A strange problem, but moderately understandable, that has given rise to another much more terrifying and inexplicable.

And it is that, as several users have reported, and we can see in the following video, these absent horses have begun to appear in certain points of the map dead and stacked as sacks of potatoes.

A fact that becomes even rarer when examining the bodies of the equines and verifying that they seem to have been burnt in some way before being deposited in the open air, thus creating a landscape that is at least disturbing.

Rock star claims that this has been nothing more than an error that has already been resolved, but considering that the horses are red and appear dead – let’s not forget the title of the game – several people have begun to elaborate complicated theories about what may be going on and why the study doesn’t want to tell us all about the satanic rituals they are clearly carrying out in the game code.

Red Dead Redemption 2 will include more than 200 species that we will be able to hunt and fish and as many horses to tame.

In the last few days Rock star has gone from providing information from ‘Red Dead Redemption 2’ with dropper to offering a lot of information about its main characters and also about the borders, cities and towns that we will visit. This time he wanted to show how alive the world of the game will be by communicating new details of the animals that will inhabit it.

There will be so many wild animals racing around the game map that we will come across more than 200 species that the company promises will behave in a unique way. So there will be deer, bison, geese, rodents, bears, fish and many other animals that will be part of a complex ecosystem.

This will mean that they themselves will sometimes fight each other for their place in the food chain. In short, all of them will be able to hunt or fish for new food, materials and to be a way of obtaining more money. However, it must always be made sure to do so in a quiet or clean way or else the product will lose quality.

This will force the players to have to use the right bait, the perfect place to shoot or choose the right caliber with respect to the animal we are going to hunt. Once this step has been completed, the animal can be quartered to get food or furs or take it whole to sell, although in this case you will have to be careful with the scavengers who will try to get it.

Finally, in this new delivery we will be able to climb on the back of 19 different horse breeds, each with its own characteristics. The way to obtain any of them will be to buy them in the stables, capture them in their wild state or resort to other not so licit methods. In any case, the horse will be our travelling companion and someone who will have to be taken care of at all times.

In this way, we must ensure that he is always well prepared and nourished to improve his endurance and the bond that binds him to us. In addition, you can modify your saddle, stirrups or spurs, for example, to get a unique horse and thus feel that it is ours and different from others.

Accompanying these lines you can see some new images of all these details that serve to reaffirm the splendid work that Rock star is doing with ‘Red Dead Redemption 2’ and especially to make us even more eager to arrive in Xbox One and PS4.

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All horse breeds in Red Dead Redemption 2 and where to find them

If you play Red Dead Redemption 2 you need a horse to move around the map and transport some of your items and weapons in their saddlebags, so we bring you all the races available, their location and how to tame the wild ones.

We’ll start with the horses you can get for free in the wild. Each of these breeds can be found in different areas of the map, so first you have to choose what type of horse you want and then go there to find a specimen. Below we explain how to tame a horse once you have found it, do not worry.

All horse breeds in the wild and where to find them

There are nine main horse breeds and three other very rare breeds. Let’s go first with the main ones:

  • Appaloosa. The horses of this breed fall under the category Work, so they have more endurance, average health and speed and less acceleration. You can find them in Big Valley, northwest of Strawberry (West Elizabeth); Cholla Spring, between Tumbleweed and Armadillo (New Austin); west of Valentine, near Lake Cattail Pond; and Wapiti Indian Reservation, north of Ambarino.
  • Passing through Tennessee. They are Monta horses, which means they are the most frequent and tend to have low attributes. They can be found north and southeast of Armadillo (New Austin), northwest of Blackwater (West Elizabeth) or in the center of The Heartlands (New Hanover).
  • Hungarian half-breed. They are war horses, so they have more endurance and health, but less speed and acceleration. You will find them west of Armadillo (New Austin).
  • Morgan. They are Mountain horses that you can find south and northeast of Blackwater, in Cumberland Forest (northeast of Valentine), south of New Austin and west of Wallace Station (West Elizabeth).
  • Mustango. These horses are War/Work horses, which makes their attributes very balanced. You can find them in different areas of New Austin, north of Armadillo and east of Emerald Ranch (New Hanover).
  • Nokota. The Nokota race is made up of racehorses, so they have more speed and acceleration, but less health and endurance. You’ll find them in Cumberland Forest (northeast of Valentine), northeast of Blackwater (West Elizabeth) and south of New Austin.
  • American thoroughbred. They are racehorses that tend to be both west and southeast of Armadillo (New Austin) and Emerald Ranch (New Hanover).
  • Saddler of Kentucky. This breed also falls under the category of Monta and you can find it in areas such as north of Ambarino, south of Rhodes (Lemoyne), northwest of Valentine and New Austin.
  • American trotter. They are racehorses and you will find them south and southwest of Armadillo (New Austin), north of Cumberland Forest (New Hanover) and east of Wallace Station (West Elizabeth).

On the other hand, as we mentioned before, there are three other types of wild horses that are very rare:

  • White Arabic. It is undoubtedly the best horse you can get for free. You’ll be able to capture him from Chapter 2 of the game, and all you have to do is head for the mountains west of Ambarino to find him.
  • brindle bay Mustango. It can be found southeast of Fort Mercer, east of Rio Bravo (New Austin).

The third of these rare horses, the white American Paint Horse with spots, is the most difficult to find, as it does not have a fixed location. It usually appears randomly in bonfires scattered all over the map. Be careful, you will find enemies camped in them.

How to tame a wild horse

Once you’ve found the horse you want, you’ll have to tame it. These are the steps to follow:

  • Approach the horse with the view centred on it and throw the loop or walk as slowly as possible towards it and calm it down by pressing Square or X depending on the console where it is playing.
  • When you are close to the horse, ride it by holding down Triangle or Y. A rodeo sequence will start.
  • Stay on the horse by moving the left stick in the opposite direction to the one he is pulling.
  • You must get him to calm down, so ride him for a while and caress him by pressing the left stick.
  • If you do well, the horse will be tamed and will become a temporary horse until you equip it with a saddle, at which point it will become your main horse.

All stable horse breeds and where to buy them

In addition to all the breeds in the wild, whose horses you can tame for free, there are a number of other species that you can buy directly from the stables.

We hope this guide has been useful to you.

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